Libram of the DM: Chapter 19, Adventure Design!
- Libram Podcast
- Jun 2, 2019
- 1 min read
This one went a little long. We talked (well, okay, I talked) quite a bit and had some good discussions!
I want to apologize for the lateness of the episode. Work has been taking me out on the road and I have not had the time to edit like I normally do.
You can listen to the podcast here: https://www.podomatic.com/podcasts/libramofthedm/episodes/2019-06-01T22_25_14-07_00
Or you can find us at our website: https://libramofthedm.wixsite.com/home
You can find a group here on Mewe: https://mewe.com/join/libramofthedmpodcast
Or we are found on most podcasting sites (Spotify, apple, google).
Give it a listen and let us know what you think!
Introduction 0:00:00
What we've been doing 0:00:18
LQ: Why pay a toll to enter a town? 0:02:37
LQ: Same world or new worlds for each gaming group? 0:06:26
LQ: Comments by a listener 0:11:31
Contact Us 0:13:53
Pages of the DM: where to get ideas 0:14:39
Pages of the DM: Building around character levels 0:20:24
Pages of the Beast: Placing monsters 0:30:13
Pages of the Spellcaster: Spellcasting Monsters 0:39:07
Resources: Resources for Adventure building 0:47:49
Enchanted Pages: Placing Magic Items 0:50:29
Missing Pages: Campaign Sourcebook and Catacomb Guide 0:55:44
Missing Pages: Where to place traps and why? 0:59:34
Missing Pages: Puzzles 1:05:35
Libram of the Players: How they affect creating an Adventure 1:12:57
Contact Us 1:17:55
Next Chapter: Dwarves! 1:18:45
Goodbye!1:19:02
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